Archive for April, 2009

Batches of hate

So I’ve been a busy little bee the last couple of days adding a couple new features to Gorgon. One of the things I’ve been wondering about is how I could possibly improve performance.  To understand, I should explain how Gorgon does its “thing”.  When you draw a sprite to the screen using the Draw() [...]

Posted on April 29, 2009 at 2:12 pm by Tape_Worm · Permalink · Comments Closed
In: Programming · Tagged with: , , , , , ,

MOAR!!! NAO!!!

Ahoy hoy. I’ve actually been working on Gorgon off and on (mostly off) throughout the last 2 weeks and I’ve sent a few new changes to the svn repository: Modified the bump in the night sample (-again-) to allow better results when rendering specular maps and also to update a stupid mistake that I made. [...]

Posted on April 23, 2009 at 10:07 am by Tape_Worm · Permalink · Comments Closed
In: Programming · Tagged with: , , , , , ,

Gorgon SVN

Small update.  I’ve updated Gorgon’s code in the subversion repository to use the March 09 version of SlimDX. Made some small fixes to handle a change to the FillTexture callback and to work around a bug in Texture.FromStream. Updated the ShadersInSpaaace to draw the film grain crap properly. Updated bump in the night sample to [...]

Posted on April 1, 2009 at 6:40 pm by Tape_Worm · Permalink · Comments Closed
In: Programming · Tagged with: , , , , , ,

How to annoy me.

Just a quick notice.  I think it’s great when I get questions about Gorgon.  And I do my very best to answer what I can as accurately as I can. However.   I do NOT want questions about how to use libraries created by other groups/people.  I have no problems explaining Gorgon’s inner workings for [...]

Posted on April 1, 2009 at 3:15 pm by Tape_Worm · Permalink · Comments Closed
In: Idiocy, Programming · Tagged with: , , , ,