So, I’ve started to transition some things over to Facebook. This may not go over too well for some people, but life is hard, you’ll get used to it.
I’ve moved the screen shots over to it, and ported the important parts of the wiki to the notes section.
It’s not a replacement for the site as a whole, but for parts of it, it makes sense. The forums will stay in place, and the main page will stay in place as well, but the Wiki and the screen shots section are gone over to Facebook.
You may now commence with the “I HATES TEH FACEBOK PEAGES!!!” commentary…
So, I bet you’ve been wondering what I’ve been up to lately… You haven’t? You selfish bastard.
Anyhow, I’ve gotten around to playing with this library I wrote for a bit. I do so little programming on my own time these days and honestly, I never much cared for Gorgon (I felt it could have been better), that I haven’t bothered to try and write anything with it. That my users actually say it’s useful and well written comes as a complete shock to me. Anyway, this last week I mustered up some spare time and I created this abomination:
It’s not much, but it’s just a little thing I threw together to see if I could get a “bloom” type effect with a star. I did. And there it is. Note how the surface of the star moves around and all that. Neat hey? No? Shut up.
I’ve limited it to 60 FPS on purpose, but it is fairly swift. I think at one point I was getting > 1000 FPS. However, my vidja card is quite beefy, so take that with a grain of salt. So… yeah…. that’s all I have to say.