Struct GorgonPipelineStatsResult
Statistics for the pipeline from a query.
Inherited Members
Namespace: Gorgon.Graphics.Core
Assembly: Gorgon.Graphics.Core.dll
Syntax
public readonly struct GorgonPipelineStatsResult
Fields
| Edit this page View SourceComputeShaderInvocations
Number of times a compute shader was invoked.
Declaration
public readonly long ComputeShaderInvocations
Field Value
Type | Description |
---|---|
long |
DomainShaderInvocations
Number of times a domain shader was invoked.
Declaration
public readonly long DomainShaderInvocations
Field Value
Type | Description |
---|---|
long |
GeometryShaderInvocations
Number of times a geometry shader was invoked. When the geometry shader is set to null, this statistic may or may not increment depending on the hardware manufacturer.
Declaration
public readonly long GeometryShaderInvocations
Field Value
Type | Description |
---|---|
long |
GeometryShaderPrimitiveCount
Number of primitives output by a geometry shader.
Declaration
public readonly long GeometryShaderPrimitiveCount
Field Value
Type | Description |
---|---|
long |
HullShaderInvocations
Number of times a hull shader was invoked.
Declaration
public readonly long HullShaderInvocations
Field Value
Type | Description |
---|---|
long |
InputAssemblerPrimitiveCount
Number of primitives read by the input assembler. This number can be different depending on the primitive topology used. For example, a triangle strip with 6 vertices will produce 4 triangles, however a triangle list with 6 vertices will produce 2 triangles.
Declaration
public readonly long InputAssemblerPrimitiveCount
Field Value
Type | Description |
---|---|
long |
InputAssemblerVertexCount
Number of vertices read by input assembler.
Declaration
public readonly long InputAssemblerVertexCount
Field Value
Type | Description |
---|---|
long |
PixelShaderInvocations
Number of times a pixel shader was invoked.
Declaration
public readonly long PixelShaderInvocations
Field Value
Type | Description |
---|---|
long |
PrimitivesRasterized
Number of primitives that were sent to the rasterizer. When the rasterizer is disabled, this will not increment.
Declaration
public readonly long PrimitivesRasterized
Field Value
Type | Description |
---|---|
long |
PrimitivesRendered
Number of primitives that were rendered. This may be larger or smaller than PrimitivesRasterized because after a primitive is clipped sometimes it is either broken up into more than one primitive or completely culled.
Declaration
public readonly long PrimitivesRendered
Field Value
Type | Description |
---|---|
long |
VertexShaderInvocations
Number of times a vertex shader was invoked.
Declaration
public readonly long VertexShaderInvocations
Field Value
Type | Description |
---|---|
long |